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"Escape the Dark Castle probably has the best accompanying atmospheric adventure story of anything I’ve played before."

-Girl Geek Up North-

"...a fabulous mixture of short, intense storytelling that, like any good game or book, will have you revisiting time and again."

- Board Meetings -

"Escape the Dark Castle is a keeper for me and deserves a mad-eyed, boss pummelling, stale bread munching 8 out of 10."

- Gamesquest -

The Game of Atmospheric Adventure

Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on atmosphere, storytelling and player cooperation– perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same.    

Players take the roles of prisoners on a quest to Escape the Dark Castle, and must work together to overcome its many horrors, traps, and challenges - each of which is represented by a large, beautifully illustrated chapter card. 

As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using dice and item cards to try and keep everyone in the group alive! 

Can YOU escape the dark?

How To Play...

The game has simple rules so it's easy to learn. You’ll be able to get started within about 5 minutes.

Click the button below for a quick overview of how the game works, or you can read the full rules here.

Alternatively, here is an introduction and full play-through video by the team at Beasts of War (approx. 45mins)


Adventure Pack 1:
Cult of the Death Knight

This expansion pack for Escape the Dark Castle introduces new
rules and content to expand and deepen your adventures.

3 New Characters & their Custom Dice
Each a powerful specialist

15 New Chapter Cards
Taking you to new areas of The Dark Castle

1 New Boss Card
The Death Knight himself, Lord of Decay

5 New Item Cards
Introducing Curses, terrible afflictions
to thwart your progress

1 Custom Cultist Dice
Pray you won't need to roll it


What makes this game special?

It’s approachable - The game is designed with non-gamers in mind, but is no less rich and rewarding for it. Now anyone can enjoy the atmosphere of a classic fantasy quest.

It’s quick - It takes 2 mins to set up and around 30 mins to play. No downtime, no elimination, and full player engagement throughout. No-one will be bored.

It’s social - Many chapters offer a compelling choice for the group, stimulating regular player interaction and discussion. It's perfect for the pub or a games cafe, but can even be played solo!

It's different every time - You never know what the next chapter will be, so there is plenty of tension and suspense as your unique adventure unfolds each game.

It has a unique look - So many games look alike these days. Here is something truly distinct for your collection. We've worked hard to create a stylish look evocative of retro classics.

There are no heroes - The playable characters are refreshingly ordinary. No musclebound heroes or buxom heroines here, and there is an equal mix of male and female characters.

You choose your path - The decisions you make will change how each chapter turns out, and play a significant part in determining success or failure.

It’s the start of something big - We plan to add new chapters, characters, items and advanced rules to expand the game, not to mention taking you beyond the castle itself...